

If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: There are tools and items that are added with Primal Fear to allow players to work up the tiers to become the ultimate survivor.Your IP address has been temporarily blocked due to a large number of HTTP requests. All Miscellaneous creatures have a 3% chance to spawn. It also adds some vanilla creatures not found in normal game play. These creatures are added to enhance gameplay by dropping items needed or to just have a little bit of fun. The Spirit Rex and Wyvern can be tamed, but only with a Spirit Orb.They have 45x the stats of Vanilla creatures Spirit Creatures are a high end tier and the counterpart of Chaos Creatures. The Chaos Rex and Wyvern can be tamed, but only with a Chaos Orb.They have 35x the stats of Vanilla creatures Malin creatures have a 3% chance of spawning.Įlder creatures have higher stats and are bigger than their vanilla counterparts and are rideable without the need for a Saddle and are breedable.Ĭhaos Creatures are a high end tier and the counterpart of Spirit Creatures. Buffoon creatures have a 3% chance of spawning. īuffoon creatures are the stuff of nightmares, creatures escaped from the circus that are hell bent on killing everyone. Players can now build their own Tek creatures in the Primal Tek Bench that they can augment with Modules. Once you corrupt your creature there is no going back. To corrupt your creature you must use a Corrupted Spore Cluster. If you leave your corrupted dino without a nodule and an hour elapses, it will untame, go wild, and attack anything around it. But they also require a Corrupted Nodule every hour to remain corrupted. Corrupted creatures deal 125-150% melee damage, and receive 20% less damage than their non-corrupt counterpart. This only applies to creatures that naturally have a corruption variant. Primal creatures are extremely strong, untameable, and drop Primal Blood and items and blueprints of Primal level. Demonic creatures have a 2.25% chance of spawning.They have 30x the stats of Vanilla creatures Demonic creatures drop a Demonic Soul upon death.

They have sold their soul to evil in order to gain ultimate power. (The Celestial Emperor Indominus Rex is considered a Boss dino and CANNOT be ascended)ĭemonics are cast away creatures hell bent on becoming useful, powerful, mounts. Once you ascend your creature there is no reverting back to a regular celestial creature. You can now ascend your celestial creatures using Ascension Item. Celestial creatures have a 2.25% chance of spawning.They have 25x the stats of Vanilla creatures Celestial creatures drop a Celestial Soul upon death. Fabled creatures have a 2.75% chance of spawning where their vanilla counterparts spawn.Ĭelestial creatures are the pure and true counter part to Demonic creatures, set there as a counter balance. They have 16x the stats of Vanilla creatures and you can harvest Fabled Blood and Fabled Hide from them after you kill them. To tame them you have to use Fabled Kibble which is made with Apex Blood and Apex Egg. They have a 3.5% chance of spawning and when harvested the player will collect Apex Blood and Apex Hide Fabled Creaturesįabled creatures are the sixth tier of Primal Fear creatures. They have a x10 stat multiplier from their vanilla counterparts, you must tame them to be able to progress to higher tiered creatures. They require Apex Kibble to tame which requires Alpha Blood and Elemental Egg to make. They have a 3% chance of spawning all over the map and their base stats are 14x vanilla stats.Īpex Creatures are the fourth tier of creatures that Primal Fear adds to your Ark experience. When you harvest them you get the chance of getting all the different feathers and Elemental Hide. Įlemental creatures are broken up into two categories, basic and advanced.īasic Elementals are the third tier of creaturh requires Apex Egg, Apex Blood, Caustic Feather, Fire Feather, Electric Feather and Ice Feather to make. They have a 5% chance to spawn and when harvested the player will collect Alpha Blood and Alpha Hide. They have a x5 stat multiplier from their vanilla counterparts and you must tame them to continue progressing as you need their blood and eggs to make the next tier of kibble. Īlpha creatures require Alpha Kibble to tame, which requires the use of Toxic Egg and Toxic Blood to make. When harvested Toxic Creatures will drop Toxic Blood and Toxic Hide. Toxic Creatures have a 7% chance of spawning.
